Sticking with Flash

Out of context: Reply #49

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  • ukit0

    There's also the issue of optimizing Flash for mobile

    "You often hear people talking about the idea of developing once and deploying to every device. That sounds nice but it isn’t realistic. The real story is that you can create 80% of your application once, and then spend the remaining 20% of your time creating UIs that work well on the various devices. For instance, mobile devices obviously do not have as much horsepower as your quad-core tower. So once you get Flash Player 10.1 on your phone, don’t go to the F W A and expect those sites to run like they do on your desktop. Because of that you will need to do a lot of optimizations that you wouldn’t ordinarily worry about with desktop Flash. The UI of your application will also have to be optimized for smaller screens and will have to be touch-friendly, meaning not relying on things like roll over."

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