Adobe Vs Jobs Steve

Out of context: Reply #72

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    KEEP FLASH, KILL THE PLAYER

    You have to admit, that there isn't any need for flash on the iPad and iPhone, especially since they take up so much space and are big memory hogs....

    As someone who uses and designs with flash, I'm very skeptical as to its future. A "hello world" apps that can be built in 400k vs 3.5MB with flash, looks very unacceptable.

    There is no flash game out there that can compete with the high quality of games on the iPhone, so why bother to dream? HTML5 will kill the Flash Player.

    My only hope is that Flash redesigns itself to export HTML/ Javascript/CSS apps and become truely open-sourced. For the past 10 years, there hasn't been a program that could help you make sophisticated timeline animation with javascript.

    • to be fair "hello world" should be a less than 1KB application. and it would be in SWF.monNom
    • don't forget about installing the virtual flash player in order to view a 1k text file in flash
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