Flash is not dead

Out of context: Reply #16

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  • SteveJobs0

    @ernexbcn - yes the iphone sdk is exceptional. they've learned from their mistakes with regards to OS development.

    @lukus_W - yeaaaah, kind of. flash has been changing the last few years and it's not all about timelines and motion tweens any more. because of the extensive flash API, you can do something in as3 in a fraction of the time it would take to do it in Cocoa. And think about the number of flash apps out there that are dying to be ported to the iphone. that would be a huge win for adobe to say, "hey everyone, you don't need to learn Cocoa, just use our simple flash technology to pop out more of those games that are selling so well in our online store". all of a sudded, you're looking for the receipt to that $50 learning cocoa book you haven't cracked.

    • Half the Flash games won't run fast enough in the new iPhone exporter, they need Cocoa anyway.Pupsipu
    • and AS3 was out in 2006, a few years? The Flash community just doesn't need it. Most people who look to Flash can barely code a button.Pupsipu
    • that can be remedied by adobe making their runtime faster.SteveJobs
    • ..can barely code a buttonPupsipu
    • Adobe already made the runtime faster, used GPU, it's still not good enough. You'd rather wait years for minor speed improvements or just do it in Cocoa?Pupsipu
    • speed improvements or just do it in Cocoa? You see how much trouble browsers have with VMs? How slow Java is after 10+ years of VM work? It's not easy.Pupsipu
    • 10+ years of VM work? It's not easy.Pupsipu
    • hardware acceleration is only a small peice of it.SteveJobs
    • no it's the biggest piece because it's for real time visuals, Flash people don't need fast math as much, not building renderersPupsipu
    • building rendersPupsipu

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