working on my site

Out of context: Reply #17

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  • airey0

    let's calling a spade a fucking spade shell we!? it's not good.

    to start with, the site should just load up without needing to click on a logo and then a nav item just to see anything. what's with the fucking logo on it's own anyway? why not go the complete 1996 format and include "this site requires flash 4. enter or download here".

    secondly the design is shite. it's lookinhg like a 1998 interface and an average one from even then. reduce it all back to it's basics.

    the questions arise:
    - why is the work navigation a larger point size than the main nav? it looks like a fuckup.
    - why is all the work so fucked up? i'm guessing you brought it into flash and resized up or down there. bad call. import 100% png files with transparency from photoshop and you'll get the right results as well as better optimised files.
    - why is that type at the top animating a rainbow? it's a healthy reminder of what sucked about bulletin boards in '96. animated fucking rainbows. next they'll be blinking text.
    - if you haven't got work ready for a section yet then leave the section out. (ie: motion and web)
    - use some details of the illustration to pad it out. that 'familia muertos' artwork is great. use that some more.

    the key is to play to your strengths. interface design aint it - yet. so use a simplified (even pre-built flash file element or indexr). let your work be in focus not a dodgy flash site.

    just my 2 cents. i could be wrong.

    • pls ignore my terrible english. it's my first and only language and i haven't got it down yet.airey
    • Harsh but fairukit
    • +1 ukit > +1 aireydMullins
    • I agree harsh, but def fair. Please see my post below, and your english is fine airy.mangosnot

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