crit my car pt2

Out of context: Reply #38

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    i find it useful too look at statues of cartoon characters for 3d-translation inspiration.

    f.ex. frank cho´s ralph character, his squint is similar to that squirell of yours, this is what the modeler did with it

    another ralph statue had the squint not modelled but painted on, worked fine. animating facial expressions using a texture would probably be a bitch tho..

    • thanks for that. I have the eyebrow as a nurbs extrude
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