crit my car pt2
crit my car pt2
Out of context: Reply #36
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legs too long, feet to big, arms too long. chest does not appeal, too concave. then the kneecaps seem too well defined for the overall smoothness of your concept.
- the legs and arms need to be long-going to swing from ropes. the knee caps are needed so I can bend the mesh. it has elbows too********
- elbows too********
- morphing the character´s extremities for the needed poses seems like the way to go********
- ...no need to ruin the initial concept, the drawings are solid.********
- the legs and arms need to be long-going to swing from ropes. the knee caps are needed so I can bend the mesh. it has elbows too