2d animation

Out of context: Reply #12

  • Started
  • Last post
  • 13 Responses
  • Autokern0

    " '3D' is a technical terminology for a way of working. "
    Well, now it's quite safe to say that.

    Take "Steamboy", http://www.imdb.com/title/tt0348…
    When i was watching it it seemed a "normal" Japanese production: 2d drawing with the crazy amount of detail they're used to stuff in there. But then at a certain point you start seeing things that in a normal 2d production are quite hard/long to achieve and then you realize that the big part of the movie is 3d: they did the models and then mapped them with drawings to make it look 2d.

    Or, recently me and my gf experimented the "toon render" in Maya and the result was... well you can hardly tell the difference (in the look) of a 3d render from a flat coloured illustrated style (WB style)

    Even the Simpson's movie features a lot of 3d in there, masked as it is 2d. But you can tell from the camera movements and other moving details.

    The "corpse bride" instead went in the opposite direction: they did it in stop motion with puppets, lights and DSLR cameras, because they wanted to (most likely because Tim Burton was comfortable with that way of working). And to me, that movie has a kind of 3d feel in the final effect.

    The animation principles are the same either in 2d, 3d or stop motion. It's just the budget and the idea underneath that make the difference.

View thread