Cinema 4D texuring q
Cinema 4D texuring q
Out of context: Reply #2
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- djurizen0
You need to flat texture map it... it will default to UV mapping the texture, which will only texture the extruded planes of a nurb. After applying the texture to your object, click once on the texture to the right of the object, and change the drop down from UVW mapping to Flat, and then change the length and offset settings to map across your geometry.