AS3 bitmap blur/feedback effect
AS3 bitmap blur/feedback effect
Out of context: Reply #5
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- kult0
Max, my guess is there's 2 layers going on here. The first layer is a large bitmap object, and the second layer is the most recent "frame" of the beachball.
Every frame, redraw the entire scene to the bitmap object and apply your blending/blur effects, then draw your beachball layer to a new position. I somewhat doubt they're completely retaining a long array of beachballs and applying a blur filter to each one consecutively each frame. But hey, ya never know.
- Yep thats whats going onmodern
- so they are basically taking a screen capture and placing the bitmap behing the beachball object? i would think that would cause it to slow wayyyy down if it was constantly applying bitmap images to the background.lvl_13
- .. to slow wayyyy down if it was constantly applying bitmap images to the background.lvl_13
- but i guess if it was only 1 bitmap constantly updating then that would not cause slowdown. meh, this is too advanced for me.lvl_13
- Yeah, just one bitmap dude, not a bitmap for each object :)kult
- gotcha' :)lvl_13