strokes

Out of context: Reply #8

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  • detritus0

    Aye, so on top of outlining your strokes, if you're going to pretend you know about rich black, don't include 3 or 4 different versions in the company's [principal brand asset] - especially when all of them add up to +300%. Also, if at some point long ago you once had to do an underprint layer for said [principal brand asset], it'd be nice if you'd removed it in the final master asset. I'm sure it makes no real difference in this day and age, but it's - at best - not good practice to leave a bright magenta version of the [principal brand asset] snuck underneath everything on every copy of everything you've ever sent out with this thing included. Also, ffs, if you're getting paid so fucking much - clean your fucking vectors up. Maybe I'm just a point fascist, but I disagree with your having left in a succession of redundant points in such plenitude that I can discern the entire production history of this fucking [principal brand asset], which, by the way, has too many fucking layers. And, why the fuck have you flattened all your gradients? Really, what's wrong with you?

    WHAT'S WRONG WITH YOU?!

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