flash rules of thumb

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  • takebuchi0

    regarding the 3 squares:
    it really depends on how complex your movie is -- but you are right, using a symbol and changing attributes of it would be more efficient than actually making 3 squares. (btw, if it's just a square, you could make it using action script in flash mx).

    regarding the positioning:
    i think it using the registration point of the symbol as the reference (i'm not 100% sure -- someone please verify!). i used to have the first frame of an mc empty, but you cannot see anything in the authorizing environment that way. now i put stuff on the first frame, then tell action script to gotoAndPlay/Stop("begin") once the mc loads or something. seems to work for me :)

    also, this is my personal preference, but when you are making an animation (as opposed to an interface), i find it more convenient to use graphic symbols than mc -- this way you can more easily incorporate functions like fast fwd and rewind and stuff.

    have fun :)

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