Realistic custom cursor?

Out of context: Reply #6

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  • ornj0

    if the cursor is jumpy it's because of the frame rate. If you don't want to increase the frame rate use updateAfterEvent to force flash to redraw. Look up updateAfterEvent because it will only work when used in proper context (mouseMove, onEnterFrame, etc.)

    • nah, i know about these things. no matter how it is implemented there doesn't seem to be a 'perfect' solution.lvl_13
    • but thanks nonetheless ornj.lvl_13
    • ...+1 ornj!

      I usually opt against custom cursors but in this case it is the only option! Thanks for the help all
      wwfc

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