crit please
crit please
Out of context: Reply #17
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- gramme0
I agree with #2 as your current strongest design. I'm not convinced that a 3-d interface is inappropriate, however I think you could be a lot more inventive with it...think like if your interface is a bulding, what would it look like? What would it look like if that building is taken apart? What conceptual references to architectural construction can be made through the 2-d medium of interface? I'm sure you've already been asking these questions, but maybe there's another way of executing it.