Flash Question...

Out of context: Reply #7

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  • Scotto5120

    Best way to pull this off would be:

    1. draw a square panel in Flash

    2. turn it into a movie clip

    3. define a function inside the movie called tileImage() that will take a jpeg file of your metal texture and tile it based on the width and height of the movie, then masks the skin so it only fills the area needed.

    4. you can add gradient shadows and highlights needed using vector shapes in Flash.

    5. or you can manually add the skin file and mask it, instead of using a function.

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