Actionscript question

Out of context: Reply #1

  • Started
  • Last post
  • 7 Responses
  • kpl0

    this is kinda wild, but you might as well try it. I have no clue if it works:

    put your graphic in a movie clip. in that movie clip, make a 1000-(or whatever) frame keyframe, add a duplicate keyframe at pos. 1001, and tween it. In symbol property, set it the rotation to CW, 1 turn.

    Now: instead of rotating that sucker by setting _rotation, just have it gotoAndStop() to the appropriate number.

    does that work?

View thread