Actionscript question
Actionscript question
Out of context: Reply #1
- Started
- Last post
- 7 Responses
- kpl0
this is kinda wild, but you might as well try it. I have no clue if it works:
put your graphic in a movie clip. in that movie clip, make a 1000-(or whatever) frame keyframe, add a duplicate keyframe at pos. 1001, and tween it. In symbol property, set it the rotation to CW, 1 turn.
Now: instead of rotating that sucker by setting _rotation, just have it gotoAndStop() to the appropriate number.
does that work?