Flash Q
Flash Q
Out of context: Reply #9
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- caseyc0
Are you using scenes? If so, they are completely unreliable with the goto actions. Put a label on the first frame of each scene and goto that.
Also, stay away from onClipEvent just put the code on the first frame of the movieclips timeline or use the event model that was added in flash 6 ie:
myButton.onEnterFrame = function()
{
...
}