Criti - cise

Out of context: Reply #28

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  • mbr0

    I am glad someone brought this up. There are similar things in other artistic/creative professions but he problem with graphics is that there is rarely any theoretical thought involved. What I mean is, with architecture, rarely will a project stand up to criticism based only on it's 'looks'. People need to know the ideas, the thought process, and, of course, the product. But without knowing the entire process, or at least the generative ideas, you are basically critiquing only the facade. This does not help students or designers because it is based solely on subjectivity. Art is the same way - one must understand the process, the thought, that is involved to be able to critique the project and be helpful.
    This, imho, is why graphics so easily falls in to trend traps, but on the other side of the coin, it allows people to do anything they want and quickly let it go.

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