Making a Video Game...
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- lodef0
whatever just post these where people are paying attention. QBN are supportive of creative endeavours but everyone here aren't exactly active gamers looking for Steam codes.
- how active are you on twitch? People are giving codes away all the time there. reddit, blog comments, youtube, probably more effective.lodef
- ...more effectivelodef
- yeah word, im not active on other users twitch channels but I do run a stream a few times a week.mantrakid
- got a posse growing there, and they appreciate the codes for sure.mantrakid
- Those codes were just for youse guys, im giving a handful out here and there, but will focus once it hits early access.mantrakid
- prophetone0
@mantrakid, I am looking at maybe grabbing a license for Construct 3 when it drops. Hoping it'll help bridge the gap for me between my designs/ideas and deployment.
I'm waiting for the most part b/c I work on a Mac and wanna keep it that way, with iOS and Android mobile as output.
I realize you use Construct 2 - and v3 will hopefully be doper and OSX compatible. In your opinion, a good investment? Fun to use? Saves you time? etc.
- mantrakid0
Awesome dude... that is strange about the bugs (haha bug bugs) but i have a few things I can look at that will hopefully help that stuff if it hasn't been dealt with already. I have a new update thats fairly big and hitting steam pretty soon, ill post on here once it's posted.
- mantrakid0
Thank you!
- mantrakid0
:D the fact that you guys check in and comment like this has made it so easy to keep this thread up to date.. Thank you so much!
Im looking forward to going back and reading through it one day if this shit doesn't kill me first. Having an inbox of client emails gnawing at me this whole time has really been a bummer, but i'm holding out hope that if i persevere and can catch the right eye, maybe shit will all fall into place. or maybe i'll be grinding like this until i keel over one afternoon from too many coffees... at the very least ill have died doing something i always dreamed of haha. :)
My poor family... i feel so selfish.
- mantrakid0
100SFA
- mantrakid0
Steam keys for early dev version access went out today - let me know if you were an early access backer and did not get the key.
- cannonball19780
Played a little bit today. One thing I noticed that struck me as feeling a little off. In the game you are creating these planetary terrariums, but the primary objective seems to be to spread, instead of protect. While playing I instinctually feel like I need to protect the plants, but I don't see the aliens trying to destroy them, so it leaves me wondering why the aliens are landing at all. I have no sense of what the aliens are trying to do apart from killing me and being general bad guys. Maybe I haven't played enough. I feel if the alien goal was clearer or more developed I would have a better sense of how to subvert them. It would instill the game with more strategy and probably feel more enjoyable.
A lot of passive time is spent looking at the little guy planting seeds. That feels boring compared to the rest of the gameplay.
I love how you realize you need to conserve jet fuel when you find yourself flying aimlessly away from your planets.
When I first played, I saw the planet being sapped of heart life to heal my. My instinct was to fly away to let the planet recuperate. It wasn't later that I realized that planets are basically just large health packs, which seems contrary to the premise of the game as I took it, which was to cultivate life in the cosmos. I'd much more prefer that this was more of a balancing act, where you CAN sap the planet, but only by using a button, and the planet recuperates slowly. If the planet is sapped beyond the point of being repairable, the plants die on it.
Also, the jump button seem to have no important purpose aside form being able to get fruit when on the surface. I liked it better when W was the jetpack. I don't mind that I have to spend a little thrust to get the high hanging fruit, since it replenishes easily when on the planet.
I want the asteroids to collide with the planets. I want orbits— planets orbiting other planets. I want to build things off-planet, like a place to put objects or some sort of home station... something very defensible.
There might be a bunch of that stuff already and I haven't found it yet.
- mantrakid0
http://www.hardcoregamer.com/201…
Hardcore Gamer: COSMOCHORIA PLANTS ITSELF IN STEAM’S GREENLIGHT GALAXY
- mantrakid0
Soooooooooo.... this just happened....
Im shitting my pantses.
- "Made by a single man!"ideaist
- A singlemen.jtb26
- dude these guys have 6,854,181 subscribers WTF! this is good for you no doubt, niceprophetone
- the comments and likes say a lot, it'll get great exposure from thislodef
- big time... these guys are the ESPN of video games....mantrakid
- cruddlebub0
another few things...
a couple of times now the game has graphic drop offs, some of the things disappear: trees, bullets, whole planets...
you can still use them as normal they just vanish.
seems to get quite laggy as you progress on to the second dragon, when lots of robots, aliens, fire is being thrown around.
and finally, its been crashing.
just quits. oh and a red bar keeps appearing on the menu screen as you move the mouse!
other than that i love this game!
have upgraded my gun, health, jetpack twice, have faster growing trees and have a high score of 75k! the most planets saved in one game was 7 i think, but that second dragon just chomps me!
- amazing - thank you for this feedback. All stuff im working on. Huge respect.mantrakid
- cruddlebub - should have resolved a bunch of your items -- there are lots more upgrades now too.mantrakid
- is there an update?cruddlebub
- jtb260
Holy SHIT!!!!! That's amazing.
- I watch what is probably an embarrassing amount of Yogscast videos.jtb26
- me too dude..im in a daze right now that this is happening.. the pledges ... theyre rolling inmantrakid
- nice mansine
- Seems like your alpha is getting heavy traffic too. I was just trying to show it to someone in the office and it was loading a little slow ;Pjtb26
- little slow ;Pjtb26
- Shit i wonder if i should move it to the cloudflare server.. i probably should...mantrakid
- working on that now...
mantrakid - Oh shit, multiple episodes too. So excited for you.jtb26
- my heart is pounding out my ass...mantrakid
- hahaprophetone
- palimpsest3
They grow up so fast!
You've done well, mantrakid.
- ETM0
Well... I can spin, I can shoot and when I hit 'S' it looks like I can try to take a dump. Beyond that, what am I doing? I don't have time to figure stuff out. Spoon feed it to me, man!
- mantrakid0
Sweet feedback man, you give some really good points that definitely put eyeballs towards the overall philosophy which i want to make sure i stay true to. Giving the 'option' to heal from a planet, and the consequence of killing all your work if you choose to refill is actually a very compelling concept.... there are a few things id need to re-think (boss triggers, new enemy spawn rates, etc) that revolve around planets being completed, but I can rework those to another, more natural progression...
Whole spread vs protect is something that I wrestled with a lot at first.. I went with 'spread' simply because it gave even a slight sense of 'conquest' but youre kind of right, once you plant a planet, and it can heal you, and it fully heals you and drains empty... it kinda loses value at that point and becomes almost a husk of a planet again... You can continue to fill up the planet's "Tank" by planting more plants on it, so there is a way to keep the planet building up reserves, but still, once its gone and full, its gone.... The aliens are truly there simply to distract your planting process, but perhaps there could be a better way to utilize their existence.
The next phase of the games development is still geared towards building the 'discovery' aspect - there are currently colored blocks littered through the galaxy that you can pick up. You can bring these to the old guy and he'll basically tell you whats going on a little at a time. Bring them all to him and you're basically ready for the final scene...
Jump is a HUGE defensive strategy. I dont see you progressing anywhere quickly without effective use of the jumping technique actually.. it is pretty much the best way to avoid a laser while on a planet.
Less Asteroids + asteroids colliding with planets to reduce health is in the plans for sure.
Great ideas in the last paragraph - there is a lot technically riding on the careful placement of planets and their closeness and balance to one another -- adding some new elements in space will be a challenge, but i think it could definitely add to the experience..
Thank you so, so much dude.
- mantrakid0
Cuz you guys are homies, here's the latest: http://www.cosmochoria.com/build…
- Holy overpowered gun.cannonball1978
- fuck. bug. will fix..mantrakid
- ideaist0
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- mantrakid0
Currently streaming live for the Cosmochoria Friday Broadcast @ http://www.twitch.tv/nateschmold… — Join me for awkward shenanz. :)