Web Design - Fold
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- studderine0
^fuck i cant type. but you get what im saying..
- studderine0
to err on the side of "the fold", i've watch usability tests where, say, on web-based step-by-step application, users were confused on to continue through the process because the button was placed beneath "the fold". in regards to a web-app, this makes sense.
- studderine0
i've worked with guys who have their MS in HCI and they have told me there some legitimacy to the "fold". however, its more or less a legacy usability idea from the days of AOHELL. i try to tell clients that there really isn't a fold anymore, but its seems many of them know what this is now. its weird!
- studderine0
i've worked with guys who have their MS in HCI and they have told me there some legitimacy to the "fold". however, its more or less a legacy usability idea from days of AOHELL. i try to tell clients that there really isn't a fold anymore, but its seems many of them know what this is now. its weird!
- jevad0
There. Is. No. Fucking. Fold.
- CyBrain0
This should answer ANY question about the fold for any browser on Mac or PC: http://www.designerstoolbox.com/…
- people don't maximize their browser window so those resolutions are bullshit... nice resource tho! thnkszarkonite
- hallelujah0
I put everything below the fold so the screen looks good and clean
- UKV0
- UKV0
@designbot: Before I crowned myself benevolent dictator of creativity, I went out of my way to collaborate with the IA types, and get them to be less prescriptive. Most are when quite drunk. I did the best when I simply asked them to assign content priority, and not think about how it fits together. It worked some of the time. In other times, I'd have to stay late and do another execution that I thought was stronger.
Those are poor workarounds however until you earn a coveted spot that in shop or brand that values the power of design.
- erikjonsson0
i think i have anti-talent in ux
- Rodimus790
In some cases, you can use the fold to your advantage, if a client wants to clutter a page with advertising/fluff/etc.. If a user's sought content would lie below the fold if a client's crap pushed it there, it's pretty easy to convince them to stress what should go where, and hopefully, to simplify things.
- Rodimus790
I suppose it depends on your audience and content. Working on news sites, there's an overabundance of content and advertising, so the fold becomes fairly important. After witnessing my fair share of usability studies, you'd be surprised how seldom average people actually scroll.
- ukit0
Test the site at the screen resolution(s) of the users you are targeting.
if it looks good, good. If it looks like shit, then rethink maybe.
I think that's all you need to know;)
- zarkonite0
Designbot:
an advantage of being a designer is that you are often thought of as an artsy idiot, you know the type that can't even program a microwave... so hey, maybe sometimes you just ignore the fucking wire frame cuz you're just too dumb to understand it ("ooohh, is that what that meant?") and you show them something better. When they ask you how you did it, just say you have talent.Just make sure it's better, or you'll get fired =)
- haha...I hear ya. I think good design eliminates the need for lots of other peoples jobs :)designbot
- designbot0
I was just thinking about this very topic...well specifically web standards. I think 99% of these standards are shit. There a of course general guidelines to web design, but trying to design around most of them is a terrible idea. Screw the fold. It's called putting the most pertinent info towards the top of the page...common sense!
I just got done designing a few pages of a site from wire frames that completely restricted what I could do because some high level "web experts" thought this is what needed to go on the page. As I sit back and look at it, I'm really disappointed. When too many people get together (or even one person) and think too hard about designing a web site, the end result is a convoluted mess. Once again the bureaucracy here at my work has squashed what could have been something awesome.
//end rant
- it's called "design by committee" and it never works.bulletfactory
- lambsy0
every time a dezigner mentions the fold an asshole earns his wings
- UKV0
I guess what I meant by that is that its a slippery slope to embrace "rules" that we make up instead of thinking from a clean slate. We make boundaries for the work and then try to fill in the template marquee area. We think in grid and system fonts instead of doing whatever is right for the strengthening our most relevant ideas with the perception changing power of a unique design that is daring enough to lead a user (vs passively reacting). We are also guilty of pretending that users know the "fold" exists and that they don't know how to scroll or maybe its just too much work (heaven forbid we ask them to interact... gasp!). Sadly, the act of assuming the worst of a user and then spoon feeding them information is often the most damming component of a user's experience.
Ultimately I would argue that what is relevant is far more important than what is limiting. Constraints are not a healthy starting point, ideas without predetermined outcomes are.