Theatrical Curtains
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- Miguex
So, I'm mocking some environments for a show and I'm looking to textures I can use on my comps.
I'm looking to build something like this:
But I want it nicer looking. But not sure what it's called, I"m talking about those "U" shaped curtain arrangements. If they are in high res even better.
I think in the end I will have to build it in c4d so I have better control over light/ shadow. Any tutuorial or template on creating some realistic curtains will be even better.
Anyone can help out with some tips?
- demafleez0
try this for starters: https://db.tt/FCs93NTl
- Miguex0
demafleez!
Thank you so much, Im pretty new to c4d, and still trying to figure your file out. Why can't I move your model around? even after putting everything on a null.Also, I move the boxes around and it does not affect the fold, where can I go about changing the location of the folds?
thanks man!
- albums0
the drape in his file won't move because the cloth top is rigid via the set button beside fix points under the dresser option when the cloth tag is highlighted on the clothnurbs plane.
clear, move and reset them if you want to move it.
as far as the bars pulling up the drape, you can easily move either of those by selecting them inside the null. make sure you are on the first frame, not mid animation though.
press play to see the results.
- demafleez0
there's an updated rig so you can move the whole thing easier. couple of thangs:
To move the whole rig:
1. rewind to the first frame
2. go to the cloth tag>tag> & disable cloth engine
3. move the 'MASTER MOVE' null and the support cubes where you want them
4. go to the cloth tag>dresser> and hit 'Init State' Set button.
5. re-enable the cloth engine.
6. hit play
- Miguex0
This is great man, thanks so much!
I think if my client likes this environment I'll have to do some tutorials on cloth. Is there a way that you can control it by frame? Just curious, it looks like it has to be animated in order to work, but once I move on the timeline the drapes always move randomly.I was trying to do grab a regular curtain and then apply the 'bend' tag but it doesn't look as nice as the way you do it.
- demafleez0
yeah, the timeline has to run for the cloth engine to do the calculations.
once you're happy with what you have, you can right click on the cloth object and hit current state to object. that will create a new 'frozen' object that you can do whatever with, no more cloth calculations.
With that frozen object, you can go into point mode & right click to select brush tool in smear mode. with a pretty big radius you can kinda sculpt refinements into the cloth, making broad changes to the mesh.
- oh remove the cloth & belt tags from the new frozen object too.demafleez
- Miguex0
^
oh wow!
dude you rule