Icon / Button not .jpg?
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- ********
A client has a detailed vector illustration of a flower they want to use as a button / icon on their website.
It doesn't shrink down well when I export for web.
Is there any way in the HTML5 world to use it besides a .jpg / .png? I've suggested different options or simplifying it, but the client is stubborn.
- monospaced0
Redraw and fix it so it looks good when rastered at the right size.
- dbloc0
simplify
- dbloc0
sometimes you have to do the work to show them the difference when you simplify.
- I know. I just wanted to see if there was another option that I was unaware of. Thanks.********
- I know. I just wanted to see if there was another option that I was unaware of. Thanks.
- Weyland0
if it doesn't look right if you scale down it it's too dense for a button maybe?
SVG is not that big of a hassle, and it's safe to use everywhere now: http://caniuse.com/#search=svg
But I'd still use a suitable design ;)
- What do you mean by "not that big of a hassle"?********
- Not problematic with regard to x-browser issues or platforms.mikotondria3
- *I'm guessing.mikotondria3
- correct, and not that hard to implementWeyland
- What do you mean by "not that big of a hassle"?
- dbloc0
try it...just save the file as an svg and embed it
- animatedgif0
Why would SVG look any better than a vector scaled down and saved as a PNG.
Redraw it simplified and smaller
- uan0
just embed it big. clients like that.
((but seriously: what Weyland, animatedgif said))
and btw, alternative to svg for vector shapes is to make a font file with your art and use it via fontface, don't think it works for colors, but I'm not sure about it- you mean, what mono and dbloc saidmonospaced
- right, what mono said:)uan
- just teasin' :Dmonospaced
- i_monk0
Yes, redraw it as it should appear when smaller.
- qTime0
Re-draw it in PhotoShit with the vector pen tool thingy and keep your paths as close as possible to the pixel grid.
- ESKEMA0
I'll be straight with you, you need to redraw it.
- monospaced0
redraw bump
- Mr_Right0
Before spending time redrawing: send client estimate of cost to fix their art and have them agree to cost adjustment. If they don't agree, don't spend any time on it. When the artwork is implemented and the client says "hey, that looks like crap", you can say "I can fix it but it will be even more than when I first sent that estimate to fix it because it's already been implemented.
Of course this may not make sense depending on your relationship with this particular client. Anyway, just my 2¢.