Logo Crit
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- 36 Responses
- dirtydesign0
Hard to tell with the full time treatment/package design.
Seems like a great concept, execution needs some simplifying...imo
- nbq0
A flat/simplified version would be nice
- bjladams0
looks like all the clever ideas were used on one mark - which makes it a bit confusing.
and as per utopian... my first reaction before reading was some sort of mario themed game...
- Chimp0
The finish looks great but I don't think the N, G and gate are working well together. It would benefit from better symmetry
- dirtydesign0
if you simplify the mark, maybe the ideas can be incorporated in the pack design.
- dearhead0
Cool. Thanks for the thoughts. I'll get to later and post some results.
- CanHasQBN0
Sorry, but your solution is in another castle.
- I agree with Chimp, the finish is nice, but the lack of symmetry throws it off. It feels like all of the weight is in theCanHasQBN
- lower left corner.CanHasQBN
- Totally Fair.dearhead
- Also, not sure why the N is the only thing in red. I wonder what it would look like if the two blocks on top of the N were red too.CanHasQBN
- detritus0
The style's not really to my liking, but that's by the by — as mentioned, the smallness might get flaky when it comes to repro.
My main beef is the G though ... it's kinda limp - the gate element works well though, set as it is.
Not sure why something outdoor is underlit, unless it's night time.
- can you expand on what you were thinking with the G? Limp how-so?
dearhead
- can you expand on what you were thinking with the G? Limp how-so?
- i_monk0
Thumbs up for the concept, but not the execution. The off-centre gate is a big problem. Maybe detach it from the N and G entirely, put it in the foreground. The turrets are also a bit too thick, they don't match the width used elsewhere.
I like the colour scheme.
- Miesfan0
The tone is more medieval than Roman. I find it odd that door Escher type. The colors are beautiful. And the red star isn't in the best place.
- letterhead0
I think one of the reasons people are having issue with the gate is the disproportionate negative space surrounding it, compared with the relatively open negative space inside and to the right of the G.
Or not. Cool project though.
- spendogg0
Drop the g and rebalance the gate
- cbass990
maybe lose the star and use a darker gold for the white highlights?