Fucking PSD Designers

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  • i_monk0

    Buying fonts? Who does that?

  • tOki0

    As an interactive art director I would agree those things are plain sloppy, perhaps a little rude.

    The transparent logo one is annoying, but have you ever had to deal with clients who don't even know what that is? Half the fucking time they don't even have one and supply you a BITMAP EMBEDDED IN AN ILLUSTRATOR FILE. Don't just blindly hate on the guy who you are working with, he often has crap to deal with too.

    You may find that annoying, but think about the guy who gives you his work hoping you will get it looking and functioning as per the design, to then find out it's all over the place. There is no budget or time left to do it properly because you were sloppy or worse, mismanaged your time and wasted time meaning that corners had to be cut at the end. That project potentially can no longer be considered folio worthy - and they may have spent hundreds of hours on it? They are powerless to improve the outcome, even having done nothing wrong themselves - welcome to the shitty end of working as a designer. It's a poisonous feeling where you feel all your (hard) work means nothing, and that you can't rely on your team.

    Designers rely on developers to bring their work to fruition in the way developers rely on designers to give them something which is which is within scope and allows the use of new/exciting technologies (so you can learn new things and enjoy what you do). Without the designer pushing the developer, there is no innovation in the same way there is no possibility for this innovation without the developer being able to create said innovation.

    So you say "Fucking PSD Designer" and that tells me how little regard you have for who should be your natural ally in an agency or team. It is mutually beneficial for both parties to work together in a flexible manner which manages and counters each others weaknesses, rather than having a rant on the qoob.

    If you really can't take it, why not put together a checklist of common errors or tasks to be checked on projects so that these things can be avoided in the future? Don't just sit there having a tantrum because you didn't get things the way you wanted.

    Either way, be the solution not the problem?

    • Don't hate, educate.Stugoo
    • He did a list.Pixter
    • "mutually beneficial for both parties to work together"
      Well said.
      Josev
    • So deadlines and picky clients are an excuse to not use guides and/or follow a spec?aaux
  • awebdeveloper0

    How long did you spend writing that post, enjoy the fact its not an InDesign file and save your breath for blowing down houses not fire fighting print designers.

  • animatedgif0

    It's not hard to create a proper alpha channel for a logo instead of just multiplying it. Basic stuff and pretty lazy to hand it off just slapped in there with a blend mode.

    Fireworks has a filter to make this even easier


    Filters > Other > Convert to Alpha

  • inv0

    Question: How many of you use keynote?

    http://edenspiekermann.com/en/bl…

    • Alright for wireframing, wouldn't do a finished design in it.animatedgif