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I was wondering if there's a way to have an object (flat 3d layer) to always face the camera layer as it's rotating on a carousel-style motion with other similar layers.
I have 3 flat 3d layers, a camera parented to a null object.
the 3d layers are arranged forming a triangle and the null is in the middle of the 3.
I'm rotating the null on it's x axis and when I reach 90degrees, all 3 layers disappear.
I waanted to somehow make all 3 layers face the camera flat as they rotate.
Do you think I can parent them to the camera? not sure if this is confusing...
pickwhip the rotation properties?
With the layer selected
Transform > Auto Orient > Orient Towards Camera
or (Ctrl + Alt + O)
YES! that worked perfect, I did the pickwhip to the Y axis, aaaaaah so much better than rotating it by hand uuuuuu you are the man!
thank you thank you thank you...
PS: I can't believe you understood what I was trying to do haha
thanks man! I like this option better.
And you can orient on path too, wow I could have used that on my last project. This is awesome!!!
One more question:
Is there a way to turn off, lens perspective distortion?
Because I'm dealing with product shots, I want them to looks proportionate at all times, even if it's not visually accurate.
For example, if a radio gets on the right side of the screen, the proportion might look too dramatic and I guarantee the client won't like it.
I understand that this could be accomplished by selecting a longer lens, and by placing the camera further back like in real life, I was just wondering if there was something that would allow me to turn it on and off, on my current camera.
Is there a specific lens you guys recommend for this?
I think making the camera a 50mm will work good
thanks Ramaninsky and uuuuu!
I'll switch up the lens then!