AE Text Aliasing
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- digitalswarm
I have very narrow, white type with a slow drift on it that I can't seem to smooth out.
The edges seem to wave and look jagged, when in motion.
I am rendering in 2K, so I upped the cards to 8K, added a blur, and scaled it back down. The result is better, but not perfect.
Any ideas on how to properly fix this?
- CALLES0
isn't there a crisp or smooth box on the tool bar or somewhere... rendering right now... cant check
- mcmillions0
motion blur doesn't help? other than motion blur and setting the quality to best as opposed to wire or draft, all i can think is using an adjustment layer with very fine, low-opacity noise/grain. but that is kind of a last option i suppose.
- digitalswarm0
I also tried putting the text into C4D, and adding the max amount of AA, and rendering it out... Same thing. Looks great at 100% and still, but as soon as you scale it down to the proper size, those edges return.
- M_C_P0
is your viewport in AE set to 100, 50 or 25%? it could simply be a viewport display thing where jaggies are introduced when the view port is set to anything other than 100, 50 or 25%. the actual render when viewed at 100% is what you should be concerned about.
- hate that about PS and AE, CS5 and opengl / hardware acceleration is supposed to fix it.Hombre_Lobo
- digitalswarm0
It actually looks pretty good as an 8K with a blur, scaled down. The finishers who are projecting it say that the edges remain. Better than without the 8k, but jaggies nonetheless.
- In other words, look pretty OK on my monitor. Not when projected.digitalswarm
- M_C_P0
how is it being projected? on to what? and thru what gear?
is there some scaling going on thru the projectors?
- DoTheMacarena0
So this is happening in render? What are your comp/render settings? Can you post example?
- mcmillions0
yeah can you post a full-res 2k render, thanks
- digitalswarm0
Can't post it, sorry to say. I am not sure what the film finishers are using, gear wise. I think it's the actual typeface that is the problem. The angles are very steep.
- Douglas0
When drifting vertical, your move needs to hit perfect on every pixel for each frame. If your drift is slower than 1pixel per frame, then the tops of the letters or going to jitter a bit. as mentioned above, try motion blur, or actually fast blurring the text .05%
not too different are credit scrolls (in theory). though they move 4pixels/frame to avoid jitter.
does that make sense?
- a little bit of math will sort the problem!Douglas
- yeh adding a blur while the text is moving might help.Hombre_Lobo
- Douglas0
(cont.) i had this same issue a couple month ago with this title at the end. http://www.hbo.com/enlightened/i…
- How do you get a job with HBO affiliate production houses?jamesomega
- Hombre_Lobo0
post some screenies.
you bringing in a render from c4d? image sequence? TIF? PNG? BMP? explain!
- i dont think you'd see the issue with stills frames.Douglas
- digitalswarm0
It's not a project that I am allowed to post, unfortunately. The type is live-type in AE. RGBA Tiff sequence.
- let me know if you'd like to talk about. i just dealt with this issue.Douglas
- Email'ddigitalswarm
- tymeframe0
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- Hombre_Lobo0
Douglas paste your solution here!
Be good to bookmark :)
- Hombre_Lobo0
Douglas paste your solution here!
Be good to bookmark :)
- yeh hombre, great idea.Hombre_Lobo
- hombre, solution is some post above. not more than thatuan
- ahh i see! cheers :)Hombre_Lobo
- jamesomega0
You get this sorted DS?
- Hombre_Lobo0
douglas, your site is mental!! my eyes...
- digitalswarm0
FYI, what seems to be working for the finishers is my 2K render with 8K elements.
I took the type into an 8K comp (4K usually works, but my type was still jaggy.) So I added a fast-blur to the type in 8K, and scaled it down to proper size in 2K.
The finishers said the difference was night and day.