Question for the car wizards
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- CygnusZero4
So this game called Gran Turismo 5 came out, and there's a car in it that's apparently very difficult to unlock, but its a car that was designed by the game developers along with real car designers, and they claim this could actually be built in the real world if someone wanted to spend the money on it.
It's built to be the fastest car in the world, but when I watch this video of it, isnt it true that taking turns at the speeds this thing is taking them at impossible? Like its against the laws of physics or something, or is it actually possible?
- CygnusZero40
Looks like that fucking video is playing in fast forward, but its not. The car is called the X-1 Prototype, but I see it taking tight turns at ridiculous speeds. Doesnt seem like it would even be possible.
- ETM0
If that was at all possible it would need:
-To be very low and wide (looks like it)
-Incredible aerodynamics and down force (looks like)
-4 wheel steering
-incredible computer monitored (and assisted) suspensionEven if the car could handle it... could the driver? What would the G forces be?
- CygnusZero40
^ Well I assumed they would just be very tightly secured in there, but still, I dont get how a car could hold on to the road at those kinds of speeds in tight turns.
- CygnusZero40
I really thought that as far as track racing goes, F-1 cars are the pinnacle of what can be done. This car was inspired by them but designed to be faster.
Im only asking this because a friend of mine says this is actually possible, and my response is, well if it is, why hasnt anyone done it yet? So I dont really think it would work.
- appalled0
the speed through the turns is too high, tires have only recently been able to take 1g turning. unless there were a 4 wheel sterring braking computer system at work to help whip the driver around some of those corners i'd have to say probably not, though i have no clue. it does remind me of the tech in this
the systems involved in this drive train could very well be amped up specifically for such intense road racing. the least likely thing about the video is a driver being able to handle the Gs through the turns- What if he's extremely tightly secured?CygnusZero4
- i like it when he tells how much it cost. lol.akrokdesign
- bigtrick0
the braking in that video seems ludicrous. like look at 2:13. insane. you'd have to have super-huge tires to generate enough grip for that to happen, and your center of gravity would have to be ridiculously low to stop you flipping end-over-end.
tangentially, here is fernando alonso cracking a walnut with his neck!
- you hear a lot of downshifting thoughappalled
- and so...?bigtrick
- you've never raced anything or know how to in real life do you?appalled
- how does downshifting have to do with mechanical grip on the track...?bigtrick
- and, you're wrong, i have.bigtrick
- what you race big?moIdero
- autocrossed a few times. not anymore.bigtrick
- cool man, yeah racing was the time of my life.moIdero
- appalled0
he can be strapped in as tight as can be but the sudden direction changes would move blood around your body like a drink in the cup holder, depending on the pressure, a driver might not be able to cope, but considering jet pilots regularly take much more than that, i dunno. probably pretty easy. again. i have no clue.
- Plus the brain sloshing around in the skull, especially with those decelerations.ETM
- appalled0
all this info seems to point to theoretically possible, so soon is likely probable
http://www.formula1.com/news/fea…
- appalled0
anyone else here like the ridge racer series? this is what that red bull car reminds me of, though i don't know which game was released first
- CygnusZero40
^^ I really dont believe that will actually work like it does in the game. If it does I would be shocked. It just seems odd for a car like this to be in a game that goes by the tagline of "real driving simulator".
- ridge racer games are notoriously arcade, with exaggerated drifting braking acceleration etc,appalled
- appalled0
Form follows function is a principle associated with modern architecture and industrial design in the 20th century. The principle is that the shape of a building or object should be primarily based upon its intended function or purpose.
- akrokdesign0
no sunroof or cup holders. what the fu...lol.
- inv0
Take a lool at RC cars when driving, the look very much the same, insane cornering. If you could get the same power to weight ratio you could probably come close.
I think the weakest link would be the reaction time of the driver.