Cinema 4D 11 texture mapping
Cinema 4D 11 texture mapping
- Started
- Last post
- 4 Responses
- CyBrain
I have a cloth animation with a texture that has an alpha channel.
http://talesfromthehead.com/rand…
The transparency uses the alpha in the logo png i imported for the texture, but you get that part at the bottom that is on the plane that the texture image doesn't cover. The projection mode is Flat.
I could use the texture tool to scale up the texture, but isn't there a way to make that part transparent?
- lukus_W0
invert the alpha
- M_C_P0
if your cloth is editable, what if you just delete the bottom row of polygons that intersect with the floor?
- whereRI0
maybe take off tile?
change to cubic projection?
still no luck then just composite in ae and mask out that shiat