3D presentation advice
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- ainku
Calling on the wizards for some advice. What would be the most user friendly set up for making presentations like they do @ RYZ for shoes.
Given that my artwork is in Illustrator, what would be the best way to "map" them onto products?
Thanks in advance!
- M_C_P0
there's too many variables here. there's no one way for any given product.
what product? shoes? cereal boxes? coffee mugs?
photoshop cs4 has some simple 3D shapes you can map a given layer to. you might be able to warp/deform/mangle your rasterized bitmap image onto an image of your product, ie: fake it.
more complex shapes like shoes require 3d mapping and UV editing skills.
- ainku0
Yes, more complex shapes is what I'm after. Mesh warp in Illustrator is great and all but I want to go further. So for example, if I'm doing a pattern for a t-shirt I want to see it with wrinkles/shadows and maybe rotate 360 degrees for various views.
- Why would you want to model a shirt? Take a pic of a shirt front and back, add your graphic and bring into after effects for camera views and 3d spins, no?********
- views and 3d spins, no?********
- Why would you want to model a shirt? Take a pic of a shirt front and back, add your graphic and bring into after effects for camera views and 3d spins, no?
- ainku0
Let me rewind - I'm inspired by and want to set up same kind of system RYZ has for their shoe designs. A designer sends in a low res .png and this gets rendered onto the product.
- ainku0
Kindly bumping the thread as Americas are coming online.
- uan0
are you asking about UV mapping?
http://en.wikipedia.org/wiki/UV_…