AI gradient in multiple objects
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- 42 Responses
- marychain0
frustrating thread dude.
Pop in.......
ask a vague question that is open to interpretation
don't answer when people ask you something
don't explain your problem well
then after people spend time actually trying to help
you pop back in to say "Just forget it"
oh...ok
remind me not to give a shit next time
- bored2death0
- wtf?monospaced
- That's one gradient (mesh) covered in plain black circles.monospaced
- Knuckleberry0
^
why are you using the radial blur for that?
- Knuckleberry0
it is just a pattern with one big gradient over it
- bored2death0
http://www.istockphoto.com/stockā¦
Zoom in on the image to see why I'm using radial gradients in the individual holes.
- can't zoom inmonospaced
- I'm probably just being stupid, but how do I zoom in here?detritus
- Click the fucking link to the left and then use the zoom in feature. Or is that too hard?bored2death
- actually yeah it is hard when you don't have an account setup. shithead.inkpink
- yeah, you fucking set cuntmonospaced
- i_monk0
hahahahahahahahaha oh my god
- bored2death0
This is why I said nevermind. You're all idiots.
- lambsy0
you're an asshole.
- detritus0
hey man, if you get me a close up, I might be able to help - I've had to do vector carbin fibre before, which was a pain the ass.
If you want to be an asshole about it though, carry right on.
- digdre0
do it in one and copy paste ffs
- bored2death0
I finished like 4 hours ago.
- you and Bonecrusher should hang out.lambsy
- assholemonospaced
- i_monk0
1) Make one circle with a gradient on it, then copy out out a jizzillion times in the grid pattern you want.
2) Throw the main gradient(s) behind these circles and lock it(them).
3) Select all the circles and play with their transparency/effect til you get the overall effect you want.
- detritus0
I'm guessing you need to be signed in to iStock to Zoom it.
I'm guessing you didn't think about that before laying in to me when I asked an innocent question.
I'm guessing you have a hard time expressing yourself adequately.
I'm guessing you're either young or slightly autistic.
- inkpink0
note to self; no more advice for bored2death.
ungrateful prick.
- bored2death0
No, I'm thankful for all the worthless advice.
- bored2death0
Imagine a metal plate with hundreds of tiny holes in it. Now imagine there's a surface underneath it. When the light goes through the holes, there are shadows cast. The shadows are round. The shadows are not all uniform because the light source is at an angle. The shadows change from row to row.
- lambsy0
let's see how it came out.
did you actually have to put a gradient on 3000 individual circles? (like you originally insisted, and we were too stupid to understand)
- I suck at Illustrator. Why would you want to see my solution?bored2death
- i asked to see if you were smart enough to admit that you were wrong.lambsy
- detritus0
So you take a channel sample of the grill bitmap, fill it with dark, put it behind the foreground layer, blur it to make a DIY dropshadow, then manually expand it, to mock perspective. Easy.
- Sorry, not 'channel sample', this isn't PS. Just make a copy of the combined foreground object, merge, then blur.detritus
- bored2death0
It was for a logo, so things like blurs and drop shadows were not an option.
- detritus0
If the form is this complicated, then it's already not an option.
So, again - you didn't explain yourself, but that's ok - if you use your imagination and don't just dimly follow the prescribed steps without any analysis, you might sense that you could skip the 'blur' option above, and just scale a darkened - fuckit, even gradiated - version of the scaled backing shadow.