The guy that makes those fake GUIs you see in films
- Started
- Last post
- 26 Responses
- utopian0
Some of the SOE's core ideas are already familiar from the film Minority Report, whose characters performed forensic analysis using massive, gesturally driven displays. The similarity is no coincidence: one of Oblong's founders served as science advisor to Minority Report and based the design of those scenes directly on his earlier work at MIT. Other foundational components are less directly visible but as crucially transformative. The g-speak platform braids development arcs begun in the early 1990s at MIT's Media Laboratory, where Oblong's principals produced radical user interface advances, distributed and networked language designs, and media manipulation technologies.
- uan0
so the guy that makes those FUIs didn't make any in the last 2 years, but worked on a software called FLOW (check his blogupdate).
the minority report thing was done by http://www.ooo-ii.com/ , so the new star trek thing, there's an interview about it on the flashblog:
http://theflashblog.com/?p=1023- Quite a few people were involved in the Minority Report, gestural concept was Dale Herigstad (Schematic)vespa
- wow, he is on lynda:
http://www.lynda.com…
uan
- Not_Just_Another0
^ Nevermind, its done by a company called Prime Focus...
http://www.primefocusworld.com/w…- <nice find, I wanted to know toouan
- pity there aren't more screens :-)Not_Just_Another
- bigger screen here:
http://www.slashfilm…Not_Just_Another
- harlequino0
That'd be a sweet gig.
- scarabin0
effing rad, i always wondered...
- arthur0
nice link, thanks.
- monospaced0
I'm kinda jealous.
- instrmntl0
nice
- soynutz70
pretty awesome
- harlequino0
'So...what are you working on today, dear?'
-*sigh. Yet another fictional yet highly imaginative and detailed GUI for a movie that will be seen by millions, and become integral to the visual fabric of the film and help 'sell' the idea of the technology within the story, and I will most likely have creative freedom as the director is far busier with other aspects of the process and the studio doesn't give a shit as long as it looks cool and seems logical to toddlers. So I get to do what I want more or less for the next month.
'Ugh...again?'
-I know, right?
- elpaso0
he is good. loads of detail. but - is it just me or are all these designs screaming 2Advanced/DesignersRepublic ca.1999 ?
- yup..neue75_bold
- that's because we stopped doing "future design" after that; we got over the whole "OMG IT'S TEH FUTURE" thingscarabin
- so now all the 'future' UI is ironically dated to 1999 .. lolelpaso
- yep too advanced for 2010BIGGESTDOGINTHEWORLD
- scarabin0
i loved the holo ones in avatar. anyone know who did those?
- harlequino0
The fact that "Fred Claus" needed a fictional gui is very funny.
- armsbottomer0
- zoom, enhance, zoom, enhanceacescence
- zoomhance™scarabin
- the zoomhance is instant bullshit, too...I don't even know how they keep pulling that offmonospaced
- benfal990
cool. lol. :)
- rson0
WOW that is crazy!
- benfal990
i was expecting a website à la 2advanced...
- SteveJobs0
apparently, future interfaces will be laden with superfluous graphs, charts, and floating point numbers and read out text to us from behind a blinking cursor that clicks with each exposed character.
so yeah, basically we'll be stuck with 1999's version of the future.
- MrT0
- the reflection!monospaced
- Blade Runner started all as far as I can tell.monospaced