Books for Illustrators
- Started
- Last post
- 12 Responses
- desmo
Im looking for a good read for my little brother who will be starting college next year taking classical animation.
Are there any good inspiring books out there. Maybe something similar to 'How to be a graphic designer without losing your soul'?
- vitamins0
"Society of Illustrators"
Communication Arts Illustration Annuals
"Illustrators"http://www.theispot.com
Gerald Rapp
- vitamins0
Seems tough to be a illustrator. The market is over saturated, and you'll always be freelancing looking for the next gig. There's no stability.
- How many illustrators have full time work and don't work project to project?MrT
- I think 90% freelance and work at starbucks during the dayvitamins
- I would love to freelance and use starbucks just for the benefits. I was seriously considering that this summer and leaving my day job.visual_infection
- Greedo0
this is probably the most useful book i came across in college:
http://www.amazon.com/Graphic-Ar…
- luckyorphan0
^ That is intentional. The book is that essential.
I graduated from CalArts in Character Animation. During that time, I met Frank & Ollie (they signed my copy of their book!), John Lasseter, Frank Oz, Maurice Sendak, James Baxter, Glen Keane and many many more amazing animation pros.
They all, to the last man (and woman), call this book the bible of animation.
It's a history of animation as it started with not just the story of how it all began, but also incredibly essential lessons on character design, backgrounds, pacing, animation and everything a budding animator could want to learn, and needs to know.
Buy no other book before this one. Period.
- I still freelance in the animation industry, and everyone I know refers to this as THE book.luckyorphan
- luckyorphan0
P.s. The animation industry is a mess. Advise your little brother to build a well-rounded skill set before thinking he'll be the next Glen Keane.
And for those who don't know the name: http://theartofglenkeane.blogspo…
- uan0
Following that book, I'd recommend John Lasseter's "Principles of Traditional Animation Applied to 3D Computer Animation" 1987 siggraph paper.
http://www.siggraph.org/educatio…