Cinema 4D Question
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- CALLES0
haha here you go
- CALLES0
just grab em and adjust
i think must of em are shaders so tahts good. and a couple of skies too
- CALLES0
u know how to load em right?>
- scarabin0
so my final image took 4.5 hours to render. (B1 @ 300dpi)
i'm on a 4x2.5ghz powerpc G5 with 5.5 gb of ram.
would i benefit more at this point with more ram (in terms of rendering speed) or should i just go with a more powerful CPU?
also, what is a good range for reflection min and max samples? (i currently have it set at 300 and 400, respectively) does this affect rendering times much? what about accuracy?
- that's a pretty intense render with those settings at that size. see below.M_C_P
- scarabin0
do rendering times typically run into the hours or am i doing something wrong?
- M_C_P0
not every render has to be completed straight out of cinema. break it up in to pieces and composite in photoshop (read up on object buffers).
for instance you could have done a straight render of the reflection with the samples set to 100 or lower and then done extra blurring in photoshop. while the result may not be as accurate as your c4d render, im sure the render time would be cut significantly. its a trade off i suppose.
basically try leverage the strengths of all your tools.
- oh, as for sheer render speed up... octo core intel power for sureM_C_P
- scarabin0
helpful advice, thanks
- palmer_0
In the reflection slot put a fresnel in the texture channel. This gives your reflection a nice more realistic looking falloff. 4.5hrs to render that is pretty crazy. I'd look at your max/min sample values or as stated do it in post. A radial gradient in your alpha slot would also help get rid of that super harsh horizon too....
- BIGGESTDOGINTHEWORLD0
_
Theres no way that should have taken that long to render