PC version of font?
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- sisu
This comes up all the time:
A developer on a PC is making an edit to a Flash file created by a designer on a MAC. The font provided to them sometimes works and sometimes not. In the latter case, they come back asking for a PC version of the required font.What does this mean exactly? How does one know if a font is PC compatible or not?
I know it has something to do with Postscript vs. Truetype but my brain has muddled it all...
- typist0
use opentype. with extension .otf
happy for both end
- 7point340
doesn't flash not recognize certain font filetypes or have they addressed this?
- ismith0
PostScript: Mac OR PC
TrueType: Mac or PC, usually works on both in my experience
OpenType: Mac + PC
- Corvo20
Not really my field but afaik, PC uses the font raster graphic (the outline for a specific pixel render) and the glyphs (the scalable part) in the same file (TT). PS or T1 fonts have the raster graphic separated from the glyph coords. So although PS or T1 fonts can be used in PC you can't incorporate the glyphs in production files but only the raster image. My guess is that it works in Flash when the PC screen is exactly the same size the Mac screen, but the type disappears when scaled into other resolutions.
I'm making this up.
- typist0
good read if you have a clear mind and time
http://www.macdisk.com/fontsen.p…
- Corvo20
This shit is complicated.
Best to start here: http://en.wikipedia.org/wiki/Com…
- MrT0
I've been working with cross-platform Flash files for the last few years and constantly have an issue with fonts. Not sure how comprehensive the issue still is with CS4 but even with working fonts on both platforms, there would be a 10px or so shift in the position of the type between PC/Mac. It wasn't a consistent shift so difficult to always adjust for.
Since fonts I'm using often come from client branding, getting clean new OpenType fonts isn't always possible: e.g. Westfield's new branding in Aus uses Brauer Neue and you can't get an OT version of it.
I'd just make sure the designer gets a final signoff of the compiled SWFs, whichever platform.