flash swap depths??
- Started
- Last post
- 4 Responses
- Dno
Afternoon!
Can anyone tell me how I can change this code to allow other mc's to appear above/over the exported mc 'inner' please - I am schtuck!!!!
_quality = "low";
createEmptyMovieClip("earth", 0);
earth._rotation=23;
earth._xscale=125;
earth._yscale=125;
earth._x = 135;
earth._y = 135;
for (i=0;i
- Dno0
...or how I can make this code work from within an mc - to allow me to overlay other mc's?
Thanks in anticipation!
- Mahdi0
Check out the DepthManager class. Explained decently in the help documentation, it's the easiest way I've found to dynamically edit the depths of my movieclips.
Well, okay, that's a lie, maybe not the easiest, but the most powerful.
- brandboy0
instead of using numbers and depth for the next movie clips that will be loading, you can use
GetNextHighestDepth();
an example would be:
_quality = "low";
createEmptyMovieClip ("earth", getNextHighestDepth());
earth._rotation=23;earth._xscale=125;
earth._yscale=125;
earth._x = 135;
earth._y = 135;
for (i=0;i
- tkmeister0
my_mc.swapDepths(xxx)
?