Aesthetics
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- Engage0
I'm glad i'm not in a studio where the print designer passes the photoshop docs to the web designer
- paraselene0
typographic detail!?!?
well, i suppose undo might be able to teach his databases only to produce text with nice-looking line endings, but i sure as hell can't.
we only have two typefaces to work with in the first place (well, there's only the one, really), and the size of the page depends on who is looking at it, same goes for the size of the face.
apples and oranges.
- barbtastic0
kids, lets not get on the attack... unfortunately my experience with "web only" designers has not always been easy... not saying you can't do both... but i know i can't. i'm web-retarded.
- gramme0
apples and oranges.
paraselene
(Jul 26 06, 09:24)I agree, to a certain extent. However, aesthetics are aesthetics. Rules of proportions, composition, etc. still apply...
I certainly don't claim to be a master of web design.
At our firm, we design sites and work with developpers, not only to implement the coding but also to solicit their advice on making it look great for the web. So we don't just chuck files at them and say "make it look exactly like this"...
- gramme0
kids, lets not get on the attack... unfortunately my experience with "web only" designers has not always been easy... not saying you can't do both... but i know i can't. i'm web-retarded.
barbtastic
(Jul 26 06, 09:27)Me too, though the retardation on my part seems to being clearing up a bit due to a few sharp lessons...and yes, if I had to do my site all over again, there would be no fullscreen...
props again to _fate, he coded it for me :)
- paraselene0
well, i'm not a designer of anything at all, actually.
but i've seen what happens when print designers try and impose the notion of the page onto a website.
it's a completely different medium, with completely different functions and, i would argue, a different aesthetic mandate.
- paraselene0
(didn't mean that as an attack at all, btw. the exclamation points were mostly there as in 'typographic detail? we should be so lucky!' na'meen?)
- _salisae_0
depends mainly on the job i'd say. can't go generalizing everything!
- barbtastic0
para + gramme:
any suggestion for web-retarded print designers on how to "get it"?
gramme, did you teach yourself or find a genius?
- paraselene0
hm. it's quittin' time just now. i'll have a think and get back to you.
night, all.
x
- gramme0
para + gramme:
any suggestion for web-retarded print designers on how to "get it"?
gramme, did you teach yourself or find a genius?
barbtastic
(Jul 26 06, 09:33)First of all, I haven't worked with Flash in over 4 years, so any web design I do is purely front-end these days. Eventually I'd like to learn code, but it's not a huge priority for me right now.
I learned a lot of things the hard way when designing my site. The first developper I hired sucked, he turned my Illu files into utter shite.
_fate came along and saved me on that one. He's pretty handy with Flash.
Trial and error seems to be the onyl way to learn what looks good for the web.
Whenever I'm designing a site in Illustrator, I take a screen grab of my browser and paste my artwork into the window at 100%. Look at it in different screen resolutions. It's a simple exercise that helps me tremendously to see where the problems are in my design. I'll also export jpegs and upload them to help me know what to tweak.
Now when you get into motion and user experience, it's a whole nuther ball game...
hopefully that helps?
- barbtastic0
totally... thx :)