AS Help Img tween and Load

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  • murmur

    I'm at my whit's end.

    Here is the scenario.

    I am loading an image into a container_mc
    The container_mc has a background graphic
    so it looks like this:

    img_mc.container_mc

    img_mc contains the background graphic and container_mc is on the stage of img_mc

    img_mc.container_mc.loadMovie(ex...

    The flow goes.
    *button click -> call tween function to resize img_mc using the _width and _height properties.

    When image container is resized, load the new image into the container_mc

    The process works with one horrible exception, The image appears improperly scaled and the container_mc is not the dimensions I set it to.

    The most critical problem is of course the image appearing with the wrong proportions.

    Any help please.. I'm drowning in code.

  • System-Idle0

    why dont you set the _visible of container_mc to 0

    then load the image, when the image is loaded scale the bg mc and make container_mc visible

  • murmur0

    The problem would be best illustrated visually:

    http://www.unidentifiedmedia.com…

    You have to resize the browser window to get everything aligned. (I haven't set the default yet) Give it a kick and you should see that the scaling is doubled on the loaded image...

    Also, would changing the _visible property to 0 make the container_mc immune to rezising while it is "invisible"?