Flash Pathing??

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  • steadyvibe

    Hey, I have a movie loading onto my main flash file using this code:

    //Preload Navigation
    this.createEmptyMovieClip("watch... 3);
    this.createTextField("percentage... 4, 130, 375, 40, 30);
    this.percentage2_txt._height = 20;
    this.percentage2_txt.border = false;
    this.percentage2_txt.textColor = (0xFFFFFF);
    this.percentage2_txt.background = false;
    this.watcher2_mc.onEnterFrame = function() {
    var its = this._parent.navstub_mc.getBytes...
    var al = this._parent.navstub_mc.getBytes...
    if (al == its && al>4) {
    this._parent.percentage2_txt._vi... = false;
    this.onEnterFrame = null;
    }
    if (!isNaN(al/its)) {
    this._parent.percentage2_txt.tex... = Math.round(((al/its)*100))+"%";
    }
    };
    //Load Navigation
    this.navstub_mc.loadMovie("navig...
    this.navstub_mc._x = 25;
    this.navstub_mc._y = 137;

    Now—that movie is going to be my site's navigation. And i want to trigger its actions to happen from the main timeline.. I have managed to path it out:

    test.onRelease = function(){
    trace(_level0.navstub_mc.menu_mc...
    };

    but when i actually go to trigger a function it doesnt work:

    _level0.navstub_mc.menu_mc.B.tea... = function(){
    trace(this);
    };

    Does anyone know what i am doing wrong?

  • steadyvibe0

    bump