Type rendering
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- JamesEngage
Why is flash so shite at rendering type? ANy clues for getting stuff to look better?
I have some freehand files... when they are rasterized into photoshop they look great... use the same font in flash and they lose all their finesse!
- rabattski0
absolute positioning. so for example no 2.1 px but 2 px etc. (could also be the font that doesn't work properly in flash).
- JamesEngage0
Helv 65
- rabattski0
and did you position it absolutely? (helvetica neue shouldn't be a problem).
- JamesEngage0
yep... but it also seems that if you have to many version of a font there it confuses flash... have had to strip them all out and just put in the one I want for now...
as it was going 85 or heavy when choosing 65. nightmare!
- rabattski0
flash & fonts. always something will happen that's not supposed to happen.
- JamesEngage0
I was going to do what I've done before, and that is bacially convert them to paths in freehand and just import them... they stay nice and crisp then... but the menu I've created is toally dynamic and this would completely defeat the object...
did flash MX 2004 actually resolve any of these issues or did they just concentrate on making it more geeky with its javascript like type? Annoying
- ozhanlion0
the long and maybe the very work consuming way should be importing those characters to flash as you said paths and putting each of them to their own frame and then putting those in an array and calling dynamically from the array. yeah I know it is fucking annoying, but this is what I come to my mind.
- MR_T0
You will need to write the kerning pairs for the letters though. I have a friend who is halfway through writing a text rendering engine for this purpose...he says it a pain and that Macromedia should just sort out the freakin type display
- JamesEngage0
I wrote one that using animated lettering for gafitti like that years back.. i'll did that out... it would wait until each letter would draw before doing the next... it wuld also scale so that the text always fitted within the screen... hmm... where is it?