city speak
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- theclassof1934
looking for a little input on a premise:
cities must have a visual language coded into their physical makeup (line design, lighting structure, signage, transort, commons, ect.), these finer points that express a cities identity can be linked, directly, to the visual language of cinema. But how does one portray the identity of a city without involving the city in the visual makeup of a film?
- save0
huh
- dave|bxcr0
have a beer mate its weekend
- dave|bxcr0
beautiful!!! : )
- warheros0
interesting premise...
this sounds reasonable because if you take an element and what it says about the city it's in, or what it means to the city it's in, it all goes down to some adjectives that this object makes you think of.
so if you have elements that bring about those same feelings, those same adjectives and emotions, then you could portray a city in images that are not of the city.
make sense? i dont know.
- 19_770
beautiful!!! : )
dave|bxcr
(jun 19 04, 14:17)
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I concur. Class.
- spongebob0
"city speak, nelly listen
nelly speak, city listen"well you could use typography, vector lines, city folk quotes, sounds of the city itself, a montage of the products found in the city, capture only the window lights and not the buildings itself etc.
you can even use the trapped grime on a city cab's tyres and show the spittle from the alleyway, pork knuckle on the butcher's bay or chewing gum from pesky neighbourhood kids stuck to a clam magazine cover.