Flash slow, help!
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- schedule2
Hey everyone,
I'm working on a very busy flash website involving many vector pieces I imported as swf's from illustrator. Many of the vectors have little animations in them in flash. My problem is that flash is displaying all of this too slow! The file size is only about 150 k. Is it because I have so many vector elements? If so, how can I get around this, I really need the things to be vector. I will preload the site, but even when I display it from my harddrive it's slow, and I'm on a G5 dual 2ghz.
Any help would be greatly appreciated.
Thanks in advance!
- autonoma0
Link?
- ********0
did it gradually get slower, or just all of a sudden?
- unfittoprint0
you may have unnecessary loops running in the background.
- frankosonik0
can you post a link?
"break apart" your imported vectors
the more animated clips you have moving at once, the slower performance. try limiting it to 2 moving clips at once.
what's your framerate?
- Neuarmy0
sure it's not jus your frame rate?
- schedule20
the frame rate is 24.
ill try to break them apart.
I dont have a link to give right now, let me try to get it up on the server...
thanks so far!
- schedule20
ok here's a link: btw, it's not at all related to Invicid.
- plizo0
try messing with frame rate..
- versa0
even if FR is upped, it really seems like a set Interval, or onEnterFrame is hogging processor power with this...i have seen my mouse react similiarly in projects where i overlooked the former
- schedule20
hey versa, what should I do to correct this problem?
- versa0
did you write this code
- schedule20
no, currently there is no code, it's just looping movie clips
- Nac0
I've heard that Illustrator isn't the same vector engine as something like Freehand. So I have seen times before I would redo the vectors in Freehand and Flash would run smoother as well as file size being smaller.
- versa0
there's your problem.......stop the looping.......however the .flas mcs are built make sure they get stopped with a stop();
- chocodog0
symbol._quality="LOW"
this might help if you apply it to some of your MCs
- schedule20
thanks alot versa and chocodog! If I put stop commands on the mc's how can I have them continuously repeat?
- versa0
i dont see anything repeating ... what is looping , why is it needed
- versa0
oh, the chains right ? hmmm...can you send an fla
- schedule20
i have the hooks slowly moving back and forth and blood spirting out of the limb on the table on a loop as well
- schedule20
sure I can send you an fla, would a stop command followed by a gotoAndPlay (1); work?