Site Crit: Half Life Mod Site
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- liquid
I know people don't like dual posts.....but the 1st was for promotion and this is for Crit...
I know the entrance page is a bit busy.... but the rest of the site is creamy..
- elwolverton0
first off, i would say that your entry page does not lead into your site well - the color scheme is too different. personally, i think you should try incorporating the splash page's colors into the rest of the site, esp. the reds.
- liquid0
thanks for the comment..... what do you think of the site after the entry page..... maybe its the entry page and not the site that needs to be tweaked.....which is what I keep telling my team.....
- elwolverton0
the site itself is a little to wirey for me...sorta entry-level flash stuff that i don't have much taste for. however, not everyone's a flashmonger, myself certainly included. for how much information is being presented, i would feel more comfortable reading it without so much motion transition
- ldww0
i stared at the entry page for about 10 seconds before finding the enter button. if i was not going to that page knowing there was an actual site, i prolly would have closed it thinking there was only one page.
- jpowell0
i agree with the comments on the splash page. it seemed more like a download page than a splash page. you may want to use the yellow highlight on "enter" rather than "download".
the site itself is really busy. you use like 5 or 6 typefaces. i'd use 2 or 3. keep it simple, especially with the interactive navigation.
good luck.
-j
- honda0
Did you code the menu yourself? Agreed, way too much going on with the site. Maybe do a design critique before the site goes live. i closed the splash page the first time cause i couldnt find enter button. i kept clicking download now.
- gabriel_pc0
I would include an alternative nav to the 3d rotation thing. Speaking from experience, if I'm looking through a gaming site, I wanna get where I'm going as fast as possible. The nav is cool, but a bit on the slow side functionally.