Flash Menu Help
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- murmer0
Ok, so in conclusion...
Using movieclips with onEnterFrame
and a frame rate of 60+ fps produces the best results..Using the hit test produces the second worst results
and using tweens and gotoAndPlay()
fails hortibly..Goooood night.
thanks for the help.
- jpea0
if you decompile the swf, it comes out as this: http://www.containedenvironment.…
gotoAndPlay's all the way with the handcursor ditched.
- murmer0
I gave it a try the way it was set up in your swf and it works prety close to perfect.
Thanks for the help.
- Nematoth0
jpea.. do u use Sothink swf decompiler MX 2002?
I tried using that for the code on http://www.richardsonmag.com/ and it just broke the app and it crashed....
What did you use?
- jpea0
nope,
http://sourceforge.net/projects/…it's just an actionscript decompiler, no assets. open source too.
- Nematoth0
that's great jpea..
Thanks.
- JamesEngage0
dunno if its been said? but you're better off to get this really nice to read the mouse position each time, and see if the line between the old pos and the new pos intersects the object... then you don't have to worry that if your mouse moves to fast and misses a rollover.
- murmer0
Ill look that up. Sorta like a HTML image map..?
- murmer0
Hey you dont have a tutorial on setting movie clip bounds and then setting the mouse to act on that do you?
- JamesEngage0
no coz i only just thought of it