crit me, cool or fool?
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- Seph
Im a developer (Director mainly) which is just another excuse for my bad design.
I still need to add the content.
Can you give me your thoughts, suggestions, crits etc.
- unknown0
all the blinking stuff is a bit distracting, but the navigation is really slick..
- jevad0
yeah - slick nav - don;t like the colors ar all though - tone them down...
- Seph0
OK, colours are all coded so thats easy enough to change.
Is it all the blinking madness that is too distracting?
- Seph0
" people have already siad to me they dont like colours, should I keep each section a different colour?
- unknown0
i like the simple red and black of the first page.
the arcade game vibe is nice but has been done to death unfortunately
i kinda like the animation and the navigation is well smooth
- Anetalaya0
maybe I would use one of the arcade animations, or 2 but smaller.
hey, stylejunky, maybe it has been done to death, but so does pixels and diagonal lines and patterns, if he feel identified with arcade, why can he use them?, don't you think? =)
- Seph0
Thanks people.
Never really gave much thought to the fact that arcade thing has been done. I hoped it would not really have any particular "vibe" I just wanted to be playful and robots seemd a nice way to do it.
Perhaps the 3D things dont help much on that tip.
The animations depend on what menu you rollover, if you watch carefully the button you rollover releases the corresponding robot across the grid. I hoped it would help as a kind of reference. Is it not obvious? obviously not )-:
After listeing to you lot, I am thinking about slowing down all the blinking, and perhaps even making the whole thing the same colour. Thoughts?
- b34r0
Just try using hues of the same colour - i.e. light blue to dark blue. And give the user the option to turn the animation(s) on or off.
Slick nav... keep that... : )
- unknown0
Anetalaya - i hear you.
I'm not saying it's bad to use, just pointing out that it has been very much overused.
- unknown0
Love it... Good to see another perosn from a director background!
I'd lose the space invaders... how about doing a bit of win crouwel stylee to that nice grid you've got that makes up the alien thing... good experiment in grids for type could be applied to it...http://www.magmabooks.com/conten…
This book is brilliant, got it at the weekend
Sorry to go off at a tangent, but rare that I see something inspiring, even though needs development.. at least he's avoided all the common graphics others tend to lean on, you can tell that purely by the unrealisation that space invaders had been done to death.
- Seph0
B34R thanks, I might try that.
all other comments very interesting.
At the moment I am so desperate for work I havent really got time to drop the arcade thing and take another direction. I just need to get it out so the Italian web community know who I am and what I do.
Engage, yes I think the code probably can be used in lots of different ways, its all coded, none of the naimations are tweens.
It never ceases to amaze me how light Flash is, 40k for all of that !!
Any other comments most appreciated and I will bump this when I have done some more to it.
- Seph0
Anyone from the US woken up yet?
(blatant bump)
give me some crit pls. thanks.
- unknown0
cool or fool ?
cool man, very cool
- versa0
feel similar to most others here -there is a refreshing sense of originality that is nice
what will you do when you add to the lists in your port sections though? something to consider
in terms of expandibility.
- Anetalaya0
StyleJunky, got it =)
- Seph0
Versa, Ill have to make sure I dont do too much work...ahem.
True though, it will change the whole shibang if I have to drop that menu down below the square.
cross bridge when comes...gulp.
- Seph0
*bump
Anyone else seen this?
Any Comments?