mmmh.
- Started
- Last post
- 37 Responses
- swollenelbow0
that menu is the shit dude.
- 4cY0
oh wait, i notice some other subtle effects now.. maybe it's harder then i thought..
- schjetne0
Janne, later tonight, then?
I'm really fucking busy right now. I have tons of work, and I accidentally promised a girl I once bonked to go out for coffee later.
You'll be on msn tonight, right?
- unknown0
hehehe he said 'bonked' heheheh
- 4cY0
aight, maybe. can't guarantee shit tho.. as I am busy as fuck right now... to many shit going on, tonight a meeting with a videocrew for another great job, while i haven't even finished or started on current jobs!!
aaarrrrghh..
what am i doing on NT, anyway?
(btw. drinking coffee with a girl you bonked is not such a great idea... unless you'd like her for other things then the casual bonking-sessions.. )
;P
- stewart0
okay, okay!
this is the script i'm using, including the one for the rotation. one thing: mail me the links of the results!
-----------
obj = background;
dY = obj._y-yT;
dX = obj._x-xT;
dSx = sTx-obj._xscale;
dSy = sTy-obj._yscale;
dR = obj._rotation-rT;if (dY != 0) {
obj._y -= baseSpeed+(dY/baseSpeed);
}if (dX != 0) {
obj._x -= baseSpeed+(dX/baseSpeed);
}
if (dSx>1) {
obj._xscale += 2;
} else if (dSx1) {
obj._yscale += 2;
} else if (dSy<-1) {
obj._yscale -= 2;
}
if (dX-0.2) {
obj._x = xT;
}
if (dY-0.2) {
obj._y = yT;
}
if (dR>1) {
obj._rotation -= 2+(dR/10);
} else if (dR<-1) {
obj._rotation -= 2+(dR/10);
}-----------
success!!
- stewardez0
hahahaaa!
- stewart0
what are you doing here, stewardez?! you don't understand no nothing about this programming stuff!
- stewardez0
you are too nice for me (and this world)
- stewart0
oh jeez, you're still online.
your saturdaysoulsaloonfriends still didn't call me...
- stewardez0
stewrt, they are hufters. don't worry, they'll call...
(check your mail)
- stewart0
don't worry, mate. i've already too much clients calling me for flashy websites like http://www.kulsdom.com
- stewardez0
ok rockefeller
- stewart0
and you are for sure still looking at my sisters *!
i know you, stewardez.
- stewardez0
i don't want your sister,
it's you i want... darling
- stewart0
watch out, stewardez! i know where you live!
sorry, but i can't come over to you now, because i've work to do.
(hmm, otherwise it would be my first time with a stewardez... flying bussiness class... mmmh...)
- stewart0
okay, okay!
this is the script i'm using at http://www.kulsdom.com , including the script for the rotation. one thing: mail me the links of the results!
-----------
obj = background;
dY = obj._y-yT;
dX = obj._x-xT;
dSx = sTx-obj._xscale;
dSy = sTy-obj._yscale;
dR = obj._rotation-rT;if (dY != 0) {
obj._y -= baseSpeed+(dY/baseSpeed);}
if (dX != 0) {
obj._x -= baseSpeed+(dX/baseSpeed);}
if (dSx>1) {
obj._xscale += 2;
} else if (dSx1) {
obj._yscale += 2;
} else if (dSy1) {
obj._rotation -= 2+(dR/10);
} else if (dR<-1) {
obj._rotation -= 2+(dR/10);
}-----------
success!!