stupid flash question
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- kerus
i haven't really used flash in over a year now thanx to my lame new job.
i'm making a basic movie with navigation buttonsin a series of scenes. basicly each scene is one button in an ON state, and the other buttons with rollovers.
it just kept zipping through the scenes in order. so i put stops at the end of each scene.. and changed the buttons to "goto and stop" their according scenes.
now when it loads, stuff randomly dissappears.
if i make any sense at all, can you help a stressed brother out?
here or AIM: kerusdotorgthank you.
- kerus0
oh yeah, im trying to avoid actionscripting cus uh well i dont know it at all.
- cinder0
I think you need to pretend scenes don't exist.
Just use s few frames with stop actions in them.
Scenes are shite.
- neeko0
ya, what cinder said.
- autonoma0
Yes. Never target a scene. I actually never even use scenes.
If you want to go to a particular scene in a flash movie, you need to use frame labels. Then place something like this on the button:
on (press) {
gotoAndStop('frameNameHere');
}
- kerus0
thanx guys. i knew using scenes was a bad idea, but i was having a brainfart and couldnt think of a better way.. gracias!
- Bio0
whats wrong with using scenes?
forgive my ignorance, but ive never heard anyone speak ill of them. i do realize that this is just an segmentation of the timeline, bnut i have never heard anyone say that there is something wrong withiusing them.
rah.
- kerus0
i'm not sure, but what they said to do worked! heh
- fliplike90
It's probably easier if you label your frames within the scenes, so your buttons can find it when you give it the "go to" command. It gives you flags so and the name you give it on the frames window so you can locate it better. Then you have to put "stops" where needed.
If that helps any.
- fliplike90
oh, and scenes are the sheezy!
- majman0
i never use scenes either.
wondering if there is any technical disadvantage to using scenes, or is it a matter of preference?