GM design.
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- monkchild
It's sort of interesting how people genetically modify nature (plants, vegestables, etc.) to re-design what we used to know as a bent banana and now know as a straight banana. I'm pretty sure they did some square melons as well. I'm very new on this issue, but I'd like to know more about it. Somebody already recommended The Green Imperative, which looks okay. But to redesign melons, bananas or any other thing has pretty many fucking repercussions, any thoughts?
- ********0
The melons were grown in square containers so as to make them square. I dont think they were gm'd at all.
Any GM a a term covers alot of things...some of them very good, some of them very bad. And it doesnt mean making green apples purple
- monkchild0
I'm sorry if I've used to term GM wrecklessly. Your explaination of the melon thing sounds sensible. But what I'm interested is in how to re-design nature. A guy at my college designed a chair that grows (over a course of 10 years). I don't know anything else about it. Anyways, how did they make the banana straight? It's fucking interesting how you can re-design shit that have designed itself over a course of time. In computer software the sort of talk about evolutionary design, but I don't think it's the same. GOD DESIGNED THE BANANA NOW HUMANS REDESIGNED IT! WHOA.
- reluct0
It's more about features than design. Redesigning nature could be older than prostitution :P
Do you remember the example of the mouse that grew a human ear on it's back? It was a silicon implant. So no GM involved.
GM means changing the genetic structure of plants or animals. In most cases it's not to improve the looks. Rather to add features to it. Something like adding genes to rice so that it produces additional vitamines and prevents diseases. Or vegetables that can grow without irrigation in desert environments.
You can find thousands of sites about GM.
- Mick0
I think the invent of seedless grapes and watermelons is just dandy.