external code
external code
Out of context: Reply #10
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- unfittoprint0
em, even with AS1.0 it's a good practice to start making different .as with your prototype/global functions, and using Flash's #include method to compile them into the swf.
It makes it easier to migrate to AS2.0
the least you 'touch' your fla will be better.
regarding security: no will see your .as files because they'll be compiled to the swf when 'included' [in your case] or when the class is initiated [in mine]. The only thing you'll be uploading online is the final compiled swf.