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Out of context: Reply #7
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- fusionpixel0
cool, but in that case what you can do is hold the MC number or ID or whatever in another variable and compare. Somewhat like this:
mcID = "1c";
countDisplay = function(limit, whichType) {
if (whichType == mcID) {
this.text1c.text= i++;
}
}
_global.typeCount = function(limit, whichType) {
setInterval(countDisplay, 10)
}you can also pull the name of the MC by just callin its name:
trace( this._name)
gl