3d artists
3d artists
Out of context: Reply #2
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- mogwai0
harder to find jobs, but less BS has been my experience.
3D can be very technical, and mastering the software becomes and obsession.
i started with softimage back in 97, jumped to Maya when it came out, and then landed at 3DSMax in 2000, i've been using it ever since, and it is most comfortable to me.
once you learn one package, and the principals of 3D, switching packages is annoying, but no big deal.