ActionScript Q
ActionScript Q
Out of context: Reply #8
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- yah0
Wow, there's got to be an easier way than the Flashkit method.
Maybe use an onEnterFrame to store the positions of the draggable buttons in an array and draw the lines at the same time...
var myArray:Array = [posX_1,posY_1,posX_2,posY_2, etc... ];